Mini-games

I also developped a lot of smaller games which cover a wide range of formats. Most of them are very small games taking the form of short 10 minutes scenes, which really work as theatrical improvisation applied to the current studied subject

The European Union Fair

This exercice was a joint project with a colleague in vocational education, to bring together students and classes who usually never interact. My students were briefed to roleplay as representatives of the European Union, while the other class and came to ask them questions about the European countries and institutions. The exercise was concluded by a friendly meeting between the students.

The immigration debate


During a research exercice on the European Union, some of my 11th grade students volunteered to create a roleplay out of it, instead of doing a conventional presentation. I helped them set up a framing idea, a debate between European Union representatives. Each student represented a country which was involved in the migrant crisis of 2015, and it resulted in a very interesting presentation. 

Tales of Ellis Island

I created this game for the Rollespielsakademiet Edularp challenge, and played a simplified version of the core idea with some students from the remedial English classes. It remains to be fully playtested. It can be found here, with the rest of the production (and some excellent games)

Tales of the first Americans

A series of theatrical scenes covering some famous parts of the discovery of America, as part of a sequence on the Columbian exchange. The scenes proposed include dialogues between famous explorers, meeting with the King and Queen of Spain, the life of early colonists and the Salem trials

A migrant's story

A game designed as an introduction to the issues of population growth, migrations and inequalities for 10th grade students. The scene presents 6 characters: a migrant, a smuggler, an immigration officer, an activist, a shady employer. A very light frame lets the students build their own narrative, while asking them to try and present arguments on both sides of the debate (should migrants be allowed to move freely, or do we have to guard our borders for the sake of the country?)

Soyez le juge! (be the judge!) 

A game for the French Civic studies curriculum, inspired, with permission, by the writings of Maître Eolas, lawyer from the bar of Paris. The students are meant to play as the judge, and given a case study to examine in small groups. They have then to perform as members of a tribunal, after studying how the judicial system works, and they have to offer a suggestion for a sentence, before knowing what the real sentence was. It is interesting to note that, in most cases, students tend to be extremely severe. This exercise is also a good means to exercise a critic of the judicial system, and analyse how a democratic judicial system cannot be meant as revenge.

European diplomats: 

A very early game where students played as representatives of the European Union harboring a lot of secrets. This game worked as a light-hearted continuation of a formal research exercise on the countries of Europe, each student choosing which country he or she wanted to work on. The game worked as a pretext for them to display the understanding they had of each country's History and culture.

Mini-jeux citoyenneté (mini-games on citizenship)

Developped in the school year of 2016-2017, a series of mini-games on notions of citizenship (in French). The handling of paperwork, to vote or not to vote, faces of the Marianne, and a difficult choice tackle different issues about identity and the rights and duties of a citizen.

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